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Modeler Tool Use Tutorials |
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The Workspace tutorial provides tips for customizing
Modeler's workspace and introduces you to the available tools and menus.
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The Lathe tutorial shows you how to use the Lathe
tool for creating organic 3D objects and provides tips for viewing an object in the
Angled, 3D window.
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The Extrude tutorial shows you how to use the Extrude
tool to stretch basic outlines into 3D shapes and provides tips for using Closed
or Open 2D shapes.
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The Skinning/Lofting tutorial provides tips for
improving your effectiveness for creating free-form, organic objects and characters.
In addition to showing you how to use the Loft tool, you will also be given tips
on removing vertices and on duplicating, re-sizing, and reshaping a 3D form.
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This tutorial provides you tips for improving your effectiveness
in designing 3D objects by showing you how to straighten and curve a spline, how
to use guidelines, markers, and how to re-set the Origin Point.
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The Sweep tutorial demonstrates the use of the Sweep
tool for creating swept objects like springs, seashells, and spiral staircases.
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The Bevel Extrude tutorial shows you how to use
the Type tool for creating the 2D type outlines which can be extruded by the Bevel
Extrude tool using selected or free-form bevels.
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The Path Extrude tutorial demonstrates the use of
the Path Extrude tool for creating free-form 3D objets from 2D shapes that are swept
along a spline path.
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Take a look at some review suggestions that will help you
determine how well you have familiarized yourself with Modeler's design environment
and tools.
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